Is there a way to assign different textures for each side of a box geometry in A-Frame, without building the box from 6 unique planes?
<a-box></a-box> <!-- How to apply a cubemap? -->
More specifically, how can I do a cubemap in A-Frame? Here is an example of cubemapping in three.js: http://threejs.org/examples/#webgl_materials_cubemap
Thanks!