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I am Using Unity 5.4.0f3 Personal(32bit), I developed demonstration application to display camera picture and three-dimensional AR which I acquired in Ovrvision Pro on Oculus Rift. So I place prefabs, OVRCameraRig (view point camera) and OvrvisionSDK (Ovrvision imaging) from package ovrvision_unity5_includeOVR.unitypackage, and locate moving 3D objects. I intend an application that the 3D objects are moving in front of the video captured at Ovrvision. Placing image However, Ovrvision seems not to be recognized. The inspector of OvrvisionSDK says "Ovrvision status closed". And pressing [Play] button, "Ovrvision Open Error" occurs. Ovrvision Open Error on Play And when I connect Oculus Rift into the PC, the Unity editor crashes.

The version of Unity editor is 5.4.0f3, and the firmware version of Ovrvision Pro is 1.1, the latest. I started developing with Unity only one and half month ago, and I may misunderstand the role of various packages and prefabs of Unity.

Best regards, ichihara456

Cabrra
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1 Answers1

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I am not sure if this is the solution to your problem, but I had similar issues with ovrvision (not using Unity, though). Turns out that in my case one USB port I was using was not a USB3 port (needs to be blue). Might be worth a try... Good luck!

b.e.r.n.d
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