Pulling my hear out over this one. I have a background bitmap that I want to overlay another bitmap on top of that has transparent cutouts. I have no problem doing that if the cutout is a basic shape, but I need the cutout to be the intersection of two circles (sort of a leaf shape). I tried making a third bitmap to produce the a cutout template but I can't even get a clean representation of the cutout let alone get it to work as a cutout template.
Anyone know how to do something like this? Here is my (simplified) attempt:
@Override
public void draw(Canvas canvas) {
float w = canvas.getWidth();
float h = canvas.getHeight();
// just used to set some proportions
float off = 300f;
Paint paint = new Paint();
// make a background bitmap with a yellow to green gradient
Bitmap bitmapBkg = Bitmap.createBitmap((int) w, (int) h, Bitmap.Config.ARGB_8888);
Canvas canvasBkg = new Canvas(bitmapBkg);
paint.reset();
paint.setShader(new LinearGradient(0, h/2 - off, 0, h/2 + off, Color.YELLOW, Color.GREEN, Shader.TileMode.CLAMP));
canvasBkg.drawRect(new RectF(0, 0, w, h), paint);
// make an overlay bitmap with a red to magenta gradient which will have the cutouts
Bitmap bitmapOver = Bitmap.createBitmap((int) w, (int) h, Bitmap.Config.ARGB_8888);
Canvas canvasOver = new Canvas(bitmapOver);
paint.reset();
paint.setShader(new LinearGradient(0, h/2 - off, 0, h/2 + off, Color.RED, Color.MAGENTA, Shader.TileMode.CLAMP));
canvasOver.drawRect(new RectF(0, 0, w, h), paint);
// make a bitmap of intersecting circles to be used as the cutout shape
Bitmap bitmapCut = Bitmap.createBitmap((int) w, (int) h, Bitmap.Config.ARGB_8888);
Canvas canvasCut = new Canvas(bitmapCut);
paint.reset();
paint.setColor(Color.BLACK);
//paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.XOR));
canvasCut.drawCircle(w / 2 - (off / 2 ), h / 2, off, paint);
paint.reset();
paint.setColor(Color.BLACK);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.XOR));
canvasCut.drawCircle(w / 2 + (off / 2), h / 2, off, paint);
// apply cutout to overlay
paint.reset();
paint.setColor(Color.BLACK);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_ATOP));
canvasOver.drawBitmap(bitmapCut, 0, 0, paint);
// draw background and overlay onto main canvas
paint.reset();
paint.setColor(Color.BLACK);
canvas.drawBitmap(bitmapBkg, 0, 0, paint);
canvas.drawBitmap(bitmapOver, 0, 0, paint);
}
Here is an image of what I am getting:
What I am trying to get would have the outside portion also red-magenta; only the eye-shape in the middle should be yellow-green.