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I'm trying to create portrait application but sprites are like this: Screen I can render sprites only in Landspace correctly. How can I fix it? I'm thinking about programming air hockey. So I need to fix portrait problem.

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It looks like you've got the orientation set to portrait but you forgot to change the resolution to match...

So this would be landscape:

graphics.PreferredBackBufferWidth = 1280;
graphics.PreferredBackBufferHeight = 720;

and this would be portrait:

graphics.PreferredBackBufferWidth = 720;
graphics.PreferredBackBufferHeight = 1280;
Graham
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