Hi I am trying to do Tutorial2 of https://code.msdn.microsoft.com/windowsdesktop/Direct3D-Tutorial-Win32-829979ef#content.
In Tutorial 1 I had to add #pragma comment(lib,"d3d11.lib") to make it work.
In Tutorial 2, I added 2 pragmas,#pragma comment(lib,"d3d11.lib") and #pragma comment(lib,"D3DCompiler.lib"). But still I can't build it. The .hlsl files produce the error:{Error X1507 failed to open source file: 'Tutorial02.fx'}. I tried to locate Tutorial02.fx in my computer but couldn't. Any idea where this file would be or how to make this work? I am using Visual studio 2015 community edition.