song = "choy_san_dou.ogg"
pygame.init()
pygame.display.set_mode((200,100))
pygame.mixer.init()
pygame.mixer.music.load(song)
pygame.mixer.music.set_volume(0.1)
pygame.mixer.music.play(0)
I am unable to find a way to fade in the volume when the song is loaded, means to have the volume of the song slowly increase until a max volume instead of blasting it off full volume from the very beginning. How to do it?
Another problem is this, I must declare
pygame.display.set_mode((200,100))
or the sound won't play. The program is actually running because after time of the sound has elapsed, the subsequent steps in the program continues. Why is it this way? I am testing it on windows pc, with the intention of transferring it to a raspberry pi later.