I need some help here. I am converting part of my IOS app code from OpenAL to AVAudioEngine since OpenAL does not seem to work well in IOS 9. I am having the following issue. When I call the stop method for a AVAudioPlayerNode, I get a very audible click / popping noise. This happens in the device and in the simulator.
I tried with different audio files and formats just in case but that is not the problem.
Any ideas?