I'm playing with the Firefox addon Ubiquity. I'm trying to put a custom google map on the preview page. The page should contain the following:
<html>
<head>
<title>Google Maps Multiple Markers</title>
<script src="https://maps.googleapis.com/maps/api/js?key=MY_KEY" type="text/javascript"></script>
</head>
<body>
<div id="map" style="height: 400px; width: 500px;"></div>
<script type="text/javascript">
var locations = ['Bondi Beach', 'Coogee Beach', 'Cronulla Beach', 'Manly Beach', 'Maroubra Beach'];
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 10,
center: new google.maps.LatLng(-33.92, 151.25),
mapTypeId: google.maps.MapTypeId.ROADMAP
});
var marker, i;
var geocoder = new google.maps.Geocoder();
for (i = 0; i < locations.length; i++) {
console.log("coding " + locations[i]);
geocoder.geocode({'address': locations[i].toLowerCase()}, function(results, status) {
if (status == google.maps.GeocoderStatus.OK) {
map.setCenter(results[0].geometry.location);
var marker = new google.maps.Marker({
map: map,
position: results[0].geometry.location
});
} else {
alert("Geocode was not successful for the following reason: " + status);
}
});
}
</script>
</body>
</html>
But the locations
variable should be set by the input. The idea is to let the user map multiple locations (this functionality was once there, I'm trying to remake it). I've tried simply settings the pblock.innerHTML
with that, but while it seems that it gets the input, nothing appears. I've tried reverse engineering the functionality of the default map
command but I don't understand how it works.