Using google-vr and unity, I would like to display certain objects on one view/screen/eye only. So that object would be visible on one eye and not on the other. Is that possible, and if so, how?
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Using Layers
- For your object, set its Layer to "Water" (as an example)
- Select "Main Camera Right"
- From Culling Mask drop-down, disable "Water" layer (now this camera won't see any objects on that layer)
More info: https://docs.unity3d.com/Manual/Layers.html

mgear
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