I have set up my UIImageView using the below setup. I am trying to draw on the view but can not get anything to appear. I am new to Xcode and want my view to automatically change depending on what the screen size is. When I have used the storyboard I could not figure out how to get the view to change with the screen size and/or rotation. As a result I figured it would be easier to make that happen in the ViewController.swift file. When the program wasn't working I tried to see if the view was appearing on the screen. When I made one of the views red, I still could not see anything on the screen. I am very confused. I am open to any feedback. I appreciate you taking time to read this and am looking forward to assistance.
Thanks,
T
import UIKit
import CoreGraphics
class ViewController: UIViewController {
var ResultImageView = UIImageView ( frame: UIScreen.mainScreen().bounds)
var DrawingImageView = UIImageView ( frame: UIScreen.mainScreen().bounds)
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
ResultImageView.userInteractionEnabled = true
ResultImageView.backgroundColor = UIColor.redColor()
DrawingImageView.userInteractionEnabled = true
}