I use Autolayout for a fairly complex Menu and really need it. All Buttons, UIViews etc. of my Menu are in a separate UIView called "menuSubview".
If the user presses a button the whole "menuSubview" shifts to another position to reveal other parts of the menu. Sometimes the buttons in the menuSubview move as well. I always save the "Menu State" (with Userdefaults in the get-set variable "lastMenu") and have a function to set the alphas and centers according to the saved "Menu State".
I tried calling the "openLastMenu" function in viewDidAppear, viewDidLayoutSubview - all the "viewDid" functions of the ViewController. The "menuSubview" center and alphas of the buttons always behave as expected... but the centers of the buttons simply won't - no matter what "viewDid" I call the function in.
(the code is a lot more complex - I boiled it down to debug and state my point)
override func viewDidAppear(animated: Bool) {
if lastMenu != nil {openLastMenu()}
}
func openLastMenu(){
menuSubview.center.x = view.center.x //works
menuSubview.center.y = view.center.y + 200 //works
button1.center.x = view.center.x - 50 //why you no behave???
button2.center.x = view.center.x + 50 //why you no behave???
button3.alpha = 0 //works
button4.alpha = 0 //works
}
For debugging I even made a button Subclass to fetch the "center" values with a "didSet" if they change. Seems like after taking the correct values they change once more to their Autolayout-Position.
...oh and ignoring the constraints with "translatesAutoresizingMaskIntoConstraints" on the buttons always fucks up the whole menu. I'm starting to get crazy here :)