I'm making a 2d tiled base game, in which when I render many tiles, the fps goes down drastically. I know why this is happening, its because many objects are being rendered at once. I need to implement frustum culling in the orthographic view, but i don't know how to achieve that.
I've looked through numerous websites, searching all day. But still I can't find how to implement frustum culling in a 2d game.
Note: I'm using VBOs.