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I am trying to implement a sobel filter in PHP GD but something is wrong with my code:

$gd = imagecreatefrompng('base.png');
$width = imagesx($gd);
$height = imagesx($gd);

for($i=1; $i<$width-1;$i++){
    for($j=1;$j<$height-1; $j++){
        $pixelMatrix[0][0]= getColor($gd, $i-1,$j-1);
        $pixelMatrix[0][1]= getColor($gd, $i-1,$j);
        $pixelMatrix[0][2]= getColor($gd, $i-1,$j+1);
        $pixelMatrix[1][0]= getColor($gd, $i,$j-1);
        $pixelMatrix[1][2]= getColor($gd, $i,$j+1);
        $pixelMatrix[2][0]= getColor($gd, $i+1,$j-1);
        $pixelMatrix[2][1]= getColor($gd, $i+1,$j);
        $pixelMatrix[2][2]= getColor($gd, $i+1,$j+1);

        $edge=(int) convolution($pixelMatrix);
        if($edge>255) $edge = 255;
        imagesetpixel($gd, $i, $j, imagecolorallocate($gd,$edge,$edge,$edge));
    }

}

function getColor($gd, $x, $y){
    $rgb = @imagecolorat($gd, $x, $y);
    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;
    return round($r * 0.3 + $g * 0.59 + $b * 0.11); // gray
}

function convolution($pixelMatrix){

    $gy=($pixelMatrix[0][0]*-1)+($pixelMatrix[0][1]*-2)+($pixelMatrix[0][2]*-1)+($pixelMatrix[2][0])+($pixelMatrix[2][1]*2)+($pixelMatrix[2][2]*1);
    $gx=($pixelMatrix[0][0])+($pixelMatrix[0][2]*-1)+($pixelMatrix[1][0]*2)+($pixelMatrix[1][2]*-2)+($pixelMatrix[2][0])+($pixelMatrix[2][2]*-1);
    return sqrt(pow($gy,2)+pow($gx,2));

}


// send PNG to browser
header("Content-type: image/png");
imagepng($gd);

Base image:

enter image description here

Correct result image:

enter image description here

My result:

enter image description here

For this image the edge contains an int from 0-990 so I limit it to 255. If i remove the cap all I get is noise. Im guessing the error is in translating the edge into RGB values (I dont understand that part) in imagesetpixel, no?

kosinix
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1 Answers1

3

There are a few things wrong, as marked up in comments, but the bulk of your code is pretty correct.

Main things are:

  • Input image may be palettised, so make true colour
  • Cannot do Sobel in place - you need output image
  • You have a typo where obtaining the height

And that is mainly it, I think!

$gd = imagecreatefrompng('base.png');
imagepalettetotruecolor($gd);        // IN CASE PALETTISED
$width = imagesx($gd);
$height = imagesy($gd);              // NOT imagesx()
$result=imagecreatetruecolor($width,$height); // CREATE OUTPUT IMAGE

for($i=1; $i<$width-1;$i++){
    for($j=1;$j<$height-1; $j++){
        $pixelMatrix[0][0]= getColor($gd, $i-1,$j-1);
        $pixelMatrix[0][1]= getColor($gd, $i-1,$j);
        $pixelMatrix[0][2]= getColor($gd, $i-1,$j+1);
        $pixelMatrix[1][0]= getColor($gd, $i,$j-1);
        $pixelMatrix[1][2]= getColor($gd, $i,$j+1);
        $pixelMatrix[2][0]= getColor($gd, $i+1,$j-1);
        $pixelMatrix[2][1]= getColor($gd, $i+1,$j);
        $pixelMatrix[2][2]= getColor($gd, $i+1,$j+1);

        $edge=(int) convolution($pixelMatrix);
        if($edge>255) $edge = 255;
        imagesetpixel($result, $i, $j, imagecolorallocate($result,$edge,$edge,$edge));
    }
}

imagepng($result,"result.png");

function getColor($gd, $x, $y){
    $rgb = @imagecolorat($gd, $x, $y);
    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;
    return round($r * 0.3 + $g * 0.59 + $b * 0.11); // gray
}

function convolution($pixelMatrix){

    $gy=($pixelMatrix[0][0]*-1)+($pixelMatrix[0][1]*-2)+($pixelMatrix[0][2]*-1)+($pixelMatrix[2][0])+($pixelMatrix[2][1]*2)+($pixelMatrix[2][2]*1);
    $gx=($pixelMatrix[0][0])+($pixelMatrix[0][2]*-1)+($pixelMatrix[1][0]*2)+($pixelMatrix[1][2]*-2)+($pixelMatrix[2][0])+($pixelMatrix[2][2]*-1);
    return sqrt(pow($gy,2)+pow($gx,2));

}

enter image description here

Mark Setchell
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  • This is great thanks! On a sidenote: Any idea why my algorithm looks brighter than in wikipedia's? – kosinix Jul 02 '16 at 22:16
  • `return round($r * 0.3 + $g * 0.59 + $b * 0.11);` what's the reason for weight of 0.3,0.59 and 0.11. I could not understand the code here – Veshraj Joshi Oct 03 '17 at 11:21