I am working on an application with an huge amount of different three-dimensional data. The 3 dimensional data are relative small (like 100 x 100 x 1000) but likely millions of these objects. Now I wonder if anyone has experience dealing such data in breeze. Although I can use nested datastructures like a matrix of vectors, it is important to address single values of that structure by indexing (x,y,z). Is it better to define a own structure like Point3d(x,y,z) - but x,y,z are vectorsa itself - or use predefined breeze classes like DenseMatrix. My question is how the performance is affected by those alternatives.
Thanks for your replies Rolf-Dieter