Here is a (much longer than I originally intended) description of the phenomenon
you are observing from a more rigorous point of view. Why more rigorous? I
wanted to investigate this question because I wasn't sure if there was some
special rule regarding function default arguments, or if there was something
fundamental about destructuring that I didn't understand. Turns out, it was the
latter.
I'll describe my findings using pseudo-grammar that somewhat mirrors what you'll
see in ECMA-262. That is my only reference.
Key Points:
There are the Destructuring Assignments and Destructuring Binding
Patterns. The purpose of both is to introduce names and assign
values.
Destructuring Assignment:
ObjectAssignmentPattern : '{' AssignmentPropertyList '}' = AssignmentExpression
AssignmentPropertyList : AssignmentProperty [',' AssignmentProperty]
These two just state the general form of the Destructuring Assignment.
AssignmentProperty : IdentifierReference [Initializer]
This is a "default value" for a name in the LHS.
AssignmentProperty : PropertyName ':' AssignmentElement
AssignmentElement : LeftHandSideExpression [Initializer]
This lets the destructuring nest recursively, but the semantics need to be
defined.
Semantics
If you look at
DestructuringAssignmentEvaluation,
you can see who gets assigned to what. ObjectAssignmentPattern is not very
interesting, it gives the basic '{' assignments '}'
structure of the LHS,
what's more interesting is 12.15.5.3,
PropertyDestructuringAssignmentEvaluation. This shows what happens when you
actually assign default values, and when you bind more deeply nested names.
AssignmentProperty : IdentifierReference [Initializer]
Step 3 is important in this algorithm, where GetV
is called. In this call, it
is attempting to get the value of the name that is currently being assigned to
(LHS) from value (RHS). This can throw, and is why the following snippet
throws:
y = Object.defineProperty({},'foo',{get: () => {throw new Error("get foo");}})
{foo} = y;
The next step, step 4, just evaluates the initializer if it exists and the
value obtained from the RHS is undefined. For example:
y = Object.defineProperty({},'foo',{get: () => undefined})
{foo = 3} = y; // foo === 3
Note that this step, and the step of actually "putting" the value where it needs
to go, can both throw. The next item is more tricky, and is where confusion
most certainly arises:
AssignmentProperty : PropertyName ':' AssignmentElement
The semantics here are to kick the can down the road to
KeyedDestructuringAssignmentEvaluation,
passing the PropertyName and current value (RHS). Here's the header for its
runtime semantics:
AssignmentElement : DestructuringAssignmentTarget [Initializer]
The steps of the ensuing algorithm are somewhat familiar, with a few surprises
and indirections. Almost any step in this algorithm can throw, so it won't be
pointed out explicitly. Step 1 is another "base of recursion," saying that if
the target is not an object or array literal (e.g. just an identifier), then let
lref be that (note that it doesn't have to be an identifier, just something
that can be assigned to, e.g.
w = {}
{x:w.u = 7} = {x:3} // w == {u:3}
Then, an attempt to retrieve the "target value" value.propertyName
is made,
using GetV. If this value is undefined, an attempt is made to get the
intializer value, which in step 6 is put into lref. Step 5 is the recursive
call, peeling off as many layers as necessary to achieve the base case for the
destructured assignment. Here are a few more examples that I think illustrate
the point.
More clarifying Examples:
{x={y:1}} = {} // x == {y:1}
{x:{y=1}} = {} // error, {}.x is undefined, tried to find {}.x.y
x = 'foo'
{x:{y=1}} = {x} // x == 'foo', y == 1.
// x doesn't get assigned in this destructuring assignment,
// RHS becomes {x:x} === {x:'foo'} and since 'foo'.y is
// undefined, y gets the default 1
{x:{y=1}} = {x:{y}} // error, tried to give object value {y} === {y:y} to x
// in RHS, but y is undefined at that point
y = 'foo'
{x:{y=1}} = {x:{y}} // y == 'foo', gave {y} === {y:y} === {y:'foo'} to x in RHS
{x:{y=1}} = {x:{y:2}} // y == 2, maybe what you wanted?
// exercises:
{x=1} = undefined // error
{x=1} = null // error
{x=1} = null || undefined // error
{x=1} = null | undefined // can you guess? x == 1
Function Declarations
I actually started looking into destructuring after seeing the following code in
the source for react-redux:
export function createConnect({
connectHOC = connectAdvanced,
mapStateToPropsFactories = defaultMapStateToPropsFactories,
mapDispatchToPropsFactories = defaultMapDispatchToPropsFactories,
mergePropsFactories = defaultMergePropsFactories,
selectorFactory = defaultSelectorFactory
} = {}) {
So, the first place I started digging was:
14.1 Function Definitions
Here is a little "stack trace" trying to track down the relevant productions to
get me to the binding stuff.
FunctionDeclaration
FormalParameters
FormalParameterList
FormalParameter
-> 13.3.3 Destructuring Binding Patterns
BindingElement
+SingleNameBinding
++BindingIdentifier, Initializer
+BindingPattern
+ObjectBindingPattern
+BindingPropertyList
+BindingProperty
+SingleNameBinding,
+PropertyName ':' BindingElement
Semantics: Destructuring Binding vs. Destructuring Assignment
As far as I can tell, the only difference between Destructuring Binding and
Destructuring Assignment is where they can be used and how different lexical
environments are handled. Destructuring Binding outside of formal parameter
lists (and the like) require initializers, and Destructuring Binding is passed
an environment explicitly, while assignments, which by their definition implie
an initializer," get their values from the "ambience." I'd be very happy to hear
why that's wrong, but here is a quick demonstration:
var {x}; // syntax error
function noInit({x}) { return x; }
// ok
noInit() // runtime error
noInit({}) // undefined
noInit({x:4}) // 4
function binding({x:y} = {x:y}){ return y; }
function assigning(){({x:y} = {x:y}); return y}
binding() // error, cannot access y before initialization
assigning() // error, y is not defined
y = 0
binding() // still error
assigning() // 0 - now y is defined
Conclusion:
I conclude the following. The purpose of destructuring binding and assignment
is to introduce names into the current lexical environment, optionally assigning
them values. Nested destructuring is to carve out the shape of the data you
want, and you don't get the names above you for free. You can have initializers
as default values, but as soon as you use them you can't carve any deeper. If
you carve out a particular shape (a tree, in fact), what you attempt to bind to
may have undefined leaves, but the branch nodes must match what you've
described (name and shape).
Addendum
When I started this I found it helpful and interesting to see what tsc (the typescript compiler) would transpile these things into, given a target that does not support destructuring.
The following code:
function f({A,B:{BB1=7,BB2:{BBB=0}}}) {}
var z = 0;
var {x:{y=8},z} = {x:{},z};
Transpiles (tsc --target es5 --noImplicitAny false
) into:
function f(_a) {
var A = _a.A,
_b = _a.B,
_c = _b.BB1,
BB1 = _c === void 0 ? 7 : _c,
_d = _b.BB2.BBB,
BBB = _d === void 0 ? 0 : _d;
}
var z = 0;
var _a = { x: {}, z: z },
_b = _a.x.y,
y = _b === void 0 ? 8 : _b,
z = _a.z;