I do not understand the overloads of the Buffer operator that require an opening or closing boundary. The overloads I am refering to are:
public static IObservable<IList<TSource>> Buffer<TSource,
TBufferClosing>(this IObservable<TSource> source,
Func<IObservable<TBufferClosing>> bufferClosingSelector)
public static IObservable<IList<TSource>> Buffer<TSource,
TBufferBoundary>(this IObservable<TSource> source,
IObservable<TBufferBoundary> bufferBoundaries)
public static IObservable<IList<TSource>> Buffer<TSource,
TBufferOpening, TBufferClosing>(this IObservable<TSource> source,
IObservable<TBufferOpening> bufferOpenings, Func<TBufferOpening,
IObservable<TBufferClosing>> bufferClosingSelector)
Could you please explain what the meaning of these boundaries is with an example?