I used to use a lot of Filters in Animate, and it was glorious because I could make a color filter by hand, see what it looks like, and then integrate code into that too, eg:
object.filters = e.currentTarget.filters;
But I'm trying to be good and stay away from filters to reduce processing power etc. Plus, filters don't take in hex codes. So I'm trying to use colorTransforms. But now things get really unwieldly because I figure out which colors I want, write down all the hex codes in Notepad, then write code to transform things to that color. And I still can't SEE the colours interacting until I publish the file. Isn't there SOME way to manually fiddle with colorTransforms? Maybe the Advanced section under Color Effect -> Style?
How I imagine this happening in my fantasy is: I have a few movieclips which interact to create a fabric swatch. I fiddle with the colorTransform or SOMEhow apply a hex code to them manually (not dynamically in code), and then I can use those swatches to dynamically color other things, something like:
newFabric.topPattern.colorTransform.color = fabricSwatch.topPattern.colorTransform.color;
I know I can do this if I added the colour using code first.. but is there any way to add the colour on the stage/visually/manually and then have the code roll it forward? I know I can draw a bitmap and sample a pixel's color, but the patterns all have very fine, different & complex shapes and transparencies so that won't work here :/