I was wondering, without any additional driver, just with the compiled library.
I searched but didn't find any clear answer
Thanks
I was wondering, without any additional driver, just with the compiled library.
I searched but didn't find any clear answer
Thanks
As far as I know, at this point only the HTC Vive is a real working OpenVR (SteamVR) headset. There might be some other one-of-a-kind hacked prototypes or companies that claim that they will be using OpenVR in their product, but nothing that someone can just buy.
Update: can confirm that Oculus Rift DK2 and CV1 are supported. They work fairly well, sometimes with gamma issues. SteamVR runs Oculus Home in the background and does composite the chaperone bounds like it would with Vive.
Like the other folks have stated, it really only supports the HTC Vive.
If you're looking for a generic system, you're out of luck, unless you use Unity, Unreal, or the assorted VR vendors begin writing software to conform to the Microsoft Holographic APIs.