I made a puzzle game in java Applet, and I need to add a timer that runs for 5 minutes where the player has to solve the puzzle within this time, if not a dialog box will appear asking to retry, so then I need the timer to start again.
Can someone tell me how can I code this.
public void init (){
String MINUTES = getParameter("minutes");
if (MINUTES != null) remaining = Integer.parseInt(MINUTES) * 600000;
else remaining = 600000; // 10 minutes by default
// Create a JLabel to display remaining time, and set some PROPERTIES.
label = new JLabel();
// label.setHorizontalAlignment(SwingConstants.CENTER );
// label.setOpaque(false); // So label draws the background color
// Now add the label to the applet. Like JFrame and JDialog, JApplet
// has a content pane that you add children to
count.add(label);
Puzframe.add(count,BorderLayout.SOUTH);
// Obtain a NumberFormat object to convert NUMBER of minutes and
// seconds to strings. Set it up to produce a leading 0 if necessary
format = NumberFormat.getNumberInstance();
format.setMinimumIntegerDigits(2); // pad with 0 if necessary
// Specify a MouseListener to handle mouse events in the applet.
// Note that the applet implements this interface itself
// Create a timer to call the actionPerformed() method immediately,
// and then every 1000 milliseconds. Note we don't START the timer yet.
timer = new Timer(1000, this);
timer.setInitialDelay(0); //
timer.start(); }
public void start() { resume(); }
//The browser calls this to stop the applet. It may be restarted later.
//The pause() method is defined below
void resume() {
// Restore the time we're counting down from and restart the timer.
lastUpdate = System.currentTimeMillis();
timer.start(); // Start the timer
}`
//Pause the countdown
void updateDisplay() {
long now = System.currentTimeMillis(); // current time in ms
long elapsed = now - lastUpdate; // ms elapsed since last update
remaining -= elapsed; // adjust remaining time
lastUpdate = now; // remember this update time
// Convert remaining milliseconds to mm:ss format and display
if (remaining < 0) remaining = 0;
int minutes = (int)(remaining/60000);
int seconds = (int)((remaining)/1000);
label.setText(format.format(minutes) + ":" + format.format(seconds));
label.setForeground(new Color(251,251,254));
label.setBackground(new Color(0,0,0));
// If we've completed the countdown beep and display new page
if (remaining == 0) {
// Stop updating now.
timer.stop();
}
count.add(label);
Puzframe.add(label,BorderLayout.SOUTH); }
This what I have so far, but my problem is that it doesn't appear in my game. I'm calling the updateDisplay() from actionPerformed