I would like to disable vsync
from the QOpenGLContext format in order to facilitate the integration of a third party rendering system.
QSurfaceFormat::swapInterval
seems to be the only related parameter in Qt.
I tried several ways to implement this, but even if I set the QSurfaceFormat::swapInterval(0)
at an early stage (before the QMainWindow
construction), then the QOpenGLContext::create()
call is restoring it.
// at application startup, before creating the Qt windows (or in MyQWindow constructor)
QSurfaceFormat format;
format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
format.setRedBufferSize(8);
format.setGreenBufferSize(8);
format.setBlueBufferSize(8);
format.setAlphaBufferSize(8);
format.setDepthBufferSize(24);
format.setStencilBufferSize(8);
format.setSwapInterval(0);
QSurfaceFormat::setDefaultFormat(format);
QMainWindow *w = new QMainWindow;
w->show();
// at QWindow with QOpenGLContext creation, at the first frame update (or at the constructor)
MyQWindow::initialization() {
WbOpenGLContext *c = new WbOpenGLContext(this);
c->setFormat(requestedFormat());
qDebug() << "requested format:" << c->format();
c->create();
qDebug() << "actual format:" << c->format();
}
# output
requested format: QSurfaceFormat(
version 2.0,
options QFlags(),
depthBufferSize 24,
redBufferSize 8,
greenBufferSize 8,
blueBufferSize 8,
alphaBufferSize 8,
stencilBufferSize 8,
samples -1,
swapBehavior 2,
swapInterval 0,
profile 0
)
context format: QSurfaceFormat(
version 3.0,
options QFlags(0x4),
depthBufferSize 24,
redBufferSize 8,
greenBufferSize 8,
blueBufferSize 8,
alphaBufferSize 8,
stencilBufferSize 8,
samples 0,
swapBehavior 2,
swapInterval 1, # Not what I asked
profile 0
)
Is there a way to force vsync to be disabled?