I am working on my first Swift iOS app, having trouble serializing and saving an object whose JSON I fetch from the server. I am using Gloss, a lightweight JSON-parsing library which defines a Decodable protocol through which an instance can be instantiated from JSON. My intention is to load a thing from JSON
(a type alias for [String : AnyObject]
) by first extracting its id, and then check whether I already have a local archived copy. If I do, unarchive this and get the image. If not, make an asynchronous request for the image file.
The problem is that Thing.localArchiveExists(id)
always returns false
. Things are successfully instantiated but they always re-fetch the image. I have checked on the file system and confirmed that no archive files are being written. However, I am not seeing "ERROR. Could not archive", which suggests to me that the save succeeded. Am I missing something about how to archive and save NSCoder objects? Thanks!
Here is my implementation of the Decodable protocol:
// MARK: Decodable protocol
// When a thing is loaded from JSON, we load its image from archive if possible.
required init?(json: JSON) {
guard let id: Int = "id" <~~ json else { return nil}
if Thing.localArchiveExists(id) {
guard let savedThing = NSKeyedUnarchiver.unarchiveObjectWithFile(Thing.archiveFilePath(id)) as? Thing else { return nil }
self.id = savedThing.id
self.name = savedThing.name
self.image = savedThing.image
self.imageUrl = savedThing.imageUrl
super.init()
print("Loaded Thing \(self.name) from archive")
}
else {
guard let name: String = "name" <~~ json else { return nil}
guard let imageUrl: NSURL = "url" <~~ json else { return nil}
self.id = id
self.name = name
self.imageUrl = imageUrl
super.init()
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
let data = NSData(contentsOfURL: imageUrl)
dispatch_async(dispatch_get_main_queue(), {
self.image = UIImage(data: data!)
guard self.save() else {
print("ERROR. Could not archive")
return
}
print("Loaded Thing \(self.name) from server")
})
}
}
}
Here are relevant parts of the Thing class:
// MARK: Properties
var id: Int?
var name: String
var imageUrl: NSURL?
var image: UIImage?
// MARK: Archiving Paths
static let DocumentsDirectory = NSFileManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask).first!
static let ArchiveURL = DocumentsDirectory.URLByAppendingPathComponent("things")
// MARK: Types
struct PropertyKey {
static let nameKey = "name"
static let imageKey = "image"
static let imageUrlKey = "imageUrl"
static let idKey = "id"
}
// Returns the file URL at which a Thing with the given ID should be saved.
class func archiveFilePath(id: Int) -> String {
return Thing.ArchiveURL.URLByAppendingPathComponent("thing\(id)").absoluteString
}
// Checks whether an archived copy of a Thing with the given ID exists.
class func localArchiveExists(id: Int) -> Bool {
let fileManager = NSFileManager.defaultManager()
return fileManager.fileExistsAtPath(Thing.archiveFilePath(id))
}
// MARK: NSCoding
func encodeWithCoder(coder: NSCoder) {
coder.encodeObject(name, forKey: PropertyKey.nameKey)
if image != nil {
coder.encodeObject(image!, forKey: PropertyKey.imageKey)
}
if imageUrl != nil {
coder.encodeObject(imageUrl!, forKey: PropertyKey.imageUrlKey)
}
coder.encodeInteger(id!, forKey: PropertyKey.idKey)
}
required convenience init?(coder aDecoder: NSCoder) {
let name = aDecoder.decodeObjectForKey(PropertyKey.nameKey) as! String
let image = aDecoder.decodeObjectForKey(PropertyKey.imageKey) as? UIImage
let imageUrl = aDecoder.decodeObjectForKey(PropertyKey.imageUrlKey) as? NSURL
let id = aDecoder.decodeIntegerForKey(PropertyKey.idKey)
// Must call designated initializer.
self.init(name: name, image: image, imageUrl: imageUrl, id: id)
}
func save() -> Bool {
// For some reason I can't archive to file.
return NSKeyedArchiver.archiveRootObject(self, toFile: Thing.archiveFilePath(self.id!))
}