I've set up a config file and I just got started writing a program to set up the title screen for a text-based RPG/simulation game. The background colour doesn't seem to be changing from the default black, which is the issue. I've posted my existing code below. Yes, I'm executing the entire folder that contains the config file and this code.
function love.load()
love.graphics.setBackgroundColor( 255, 255, 255 )
end
function love.update(dt)
end
function
love.graphics.newImage (\LUA txt adventure\Title.png)
end
function love.conf(t)
t.modules.joystick = true -- Enable the joystick module (boolean)
t.modules.audio = false -- Enable the audio module (boolean)
t.modules.keyboard = true -- Enable the keyboard module (boolean)
t.modules.event = true -- Enable the event module (boolean)
t.modules.image = true -- Enable the image module (boolean)t.modules.graphics = true -- Enable the graphics module (boolean)
t.modules.timer = true -- Enable the timer module (boolean)
t.modules.mouse = true -- Enable the mouse module (boolean)
t.modules.sound = false -- Enable the sound module (boolean)
t.modules.thread = true
t.modules.physics = true -- Enable the physics module (boolean)
t.console = false -- Attach a console (boolean, Windows only)
t.title = "Space Trade Sim" -- The title of the window the game is in (string)
t.author = "Magikarp" -- The author of the game (string)
t.window.fullscreen = false -- Enable fullwindow (boolean)
t.window.vsync = false -- Enable vertical sync (boolean)
t.window.fsaa = 0 -- The number of FSAA-buffers (number)
t.window.height = 600 -- The window height (number)
t.window.width = 800 -- The window width (number)
end