I have created a background image for a game that is 300x135 pixels. When loaded into my game, I need it to start at point (0,0), which it does:
position = new Vector2(0, 0);
However I want to enlarge this image so it spreads to 1200x540 pixels, however I'm not quite sure how to do this, although I'm aware I'm meant to use a Rectangle
or something similar.
Here are the componets for my background image:
Vector2 position;
Texture2D texture;