The following code, where the nested class Info
designates two member functions of the outer class Impl
as friends, compiles nicely with Visual C++ and g++, with the code as given below.
But, if the member functions aren't declared before Info
, then g++ complains about incomplete class rather than missing declaration:
In file included from ../console_io.hpp:6:0, from console_io.cpp:1: ../console_io.impl.windows.hpp:69:47: error: invalid use of incomplete type 'class console::Display::Impl' friend auto Impl::api_info() const -> Ref_<const Api_info>; ^ ../console_io.impl.windows.hpp:62:20: note: definition of 'class console::Display::Impl' is not complete until the closing brace class Display::Impl ^ ../console_io.impl.windows.hpp:70:47: error: invalid use of incomplete type 'class console::Display::Impl'
Minimal example:
struct Foo
{
class Bar
{
friend void Foo::m();
};
void m(){}
};
foo.cpp:5:28: error: invalid use of incomplete type 'struct Foo' friend void Foo::m(); ^ foo.cpp:1:8: note: definition of 'struct Foo' is not complete until the closing brace struct Foo ^
And so by association I wonder about the formal validity of making a member function of T
a friend
, at a point where T
is not yet complete.
I present the actual original code that compiles, so that, if it's formally invalid, reasonable alternatives for this use case can be suggested. I think that I, as the one who's asking, am possibly the least competent to decide what's relevant or not for answers. Notation: Ref_<T>
means T&
.
class Display::Impl
{
private:
using Api_info = impl::winapi::Console_screen_buffer_info;
inline auto api_info() const -> Ref_<const Api_info>; // Def. after class.
inline void invalidate_api_info(); // Def. after class.
class Info
{
friend auto Impl::api_info() const -> Ref_<const Api_info>;
friend void Impl::invalidate_api_info();
private:
bool is_valid_ = false;
Api_info api_info_ = {};
};
// State:
impl::winapi::Handle text_buffer_;
mutable Info info_;
Impl( Ref_<const Impl> ) = delete;
auto operator=( Ref_<const Impl> ) -> Ref_<Impl> = delete;
public:
auto size() const
-> Point
{
auto const api_size = api_info().dwSize;
return Point{ api_size.x, api_size.y };
}
~Impl()
{} // TODO:
Impl( const Point size )
: text_buffer_( impl::winapi::CreateConsoleScreenBuffer(
impl::winapi::flag_GENERIC_READ | impl::winapi::flag_GENERIC_WRITE,
0, // No sharing
nullptr, // Default security.
impl::winapi::flag_CONSOLE_TEXTMODE_BUFFER, // The allowed value.
nullptr // Reserved.
) )
{
hopefully( text_buffer_ != impl::winapi::invalid_handle_value )
|| fail( "console::Display: CreateConsoleScreenBuffer failed" );
}
};
auto Display::Impl::api_info() const
-> Ref_<const Api_info>
{
if( not info_.is_valid_ )
{
impl::winapi::GetConsoleScreenBufferInfo( text_buffer_, &info_.api_info_ )
|| fail( "GetConsoleScreenBufferInfo failed" );
info_.is_valid_ = true;
}
return info_.api_info_;
}
void Display::Impl::invalidate_api_info()
{ info_.is_valid_ = false; }