The question: Why can a const member function sometimes modify a data member and sometimes not?
The explanation: The code below is an excerpt from working code in my baseline at work.
I have a Calculator class that owns a data member called "theLayout" (Header and Implementation defined below). The calculator class has a const member function called "Parms()" which returns a smart pointer to a Parms object that theLayout owns (by calling its own Parms() function).
The calculator class has a const member function called calculateStart() which sets (i.e. modifies) the reference returned from calling the Parms() function in the Calculator class.
This seems to contradict the meaning of const to me. If the const member function cannot modify the this pointer, then why can it set a value on one of the data members (theLayout) that it owns? Doesn't this "modify" the this pointer of the Calculator instance, and thus contradict the meaning of a const member function? Does this work because theLayout is a pointer?
Calculator Class
//Header
class Calculator
{
public:
Calculator();
//ParmsPtr is refcounted smart pointer
const ParmsPtr& parms() const {return theLayout->parms();}
protected:
void calculateStart() const; //Why does this work?
//It seems more intuitive that this should be declared as:
void calculateStart() //with no const modifier.
Layout& theLayout;
}
//Implementation
void Calculator::calculateStart() const
{
parms()->setStart(1);
}
Layout Class
//Header
class Layout : public RefCountedObject
{
public:
Layout();
//ParmsPtr is refcounted smart pointer
inline const ParmsPtr& parms() const;
private:
ParmsPtr theParms;
}
//Implementation
inline const ParmsPtr& Layout::parms() const
{
if (!theParms)
{
Layout* nonConstThis = const_cast<Layout*>(this);
ParmsPtr parms = new Parms();
nonConstThis->setParms(parms);
}
return theParms;
}