I have a Xamarin.forms app. In the iOS project I installed the HockeyApp package from here and followed the samples here by adding the following code in my AppDelegate.cs
:
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
//We MUST wrap our setup in this block to wire up
// Mono's SIGSEGV and SIGBUS signals
HockeyApp.Setup.EnableCustomCrashReporting (() => {
//Get the shared instance
var manager = BITHockeyManager.SharedHockeyManager;
//Configure it to use our APP_ID
manager.Configure ("YOUR-HOCKEYAPP-APPID");
//Start the manager
manager.StartManager ();
//Authenticate (there are other authentication options)
manager.Authenticator.AuthenticateInstallation ();
//Rethrow any unhandled .NET exceptions as native iOS
// exceptions so the stack traces appear nicely in HockeyApp
AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
Setup.ThrowExceptionAsNative(e.ExceptionObject);
TaskScheduler.UnobservedTaskException += (sender, e) =>
Setup.ThrowExceptionAsNative(e.Exception);
});
//The rest of your code here
// ...
}
As soon as I try to compile the program Visual Studio throws the following error (and some more of that kind):
Severity Code Description Project File Line Suppression State Error Native linking failed, undefined symbol: std::__1::__vector_base_common::__throw_length_error() const. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in. App.iOS
When I comment that code piece everything runs fine. Any suggestions on that? Anybody who successfully setup Hockey in an ios xamarin forms project?