I'm trying to create a Vulkan wrapper in C#, but I have some problems when I call a function. I rewrote the vulkan.h header as follows :
public static class Vk {
[StructLayout(LayoutKind.Sequential)] public class Instance { }
public enum Result {
...
}
public enum StructureType {
...
}
[StructLayout(LayoutKind.Sequential)] public class ApplicationInfo {
public StructureType sType;
public IntPtr pNext;
public string pApplicationName;
public uint applicationVersion;
public string pEngineName;
public uint engineVersion;
public uint apiVersion;
}
[StructLayout(LayoutKind.Sequential)] public class InstanceCreateInfo {
public StructureType sType;
public IntPtr pNext;
public uint flags_VkInstanceCreateFlags;
public ApplicationInfo pApplicationInfo;
public uint enabledLayerCount;
public string[] ppEnabledLayerNames;
public uint enabledExtensionCount;
public string[] ppEnabledExtensionNames;
}
[DllImport("vulkan-1.dll", EntryPoint = "vkCreateInstance")]
public extern static Result CreateInstance(
InstanceCreateInfo pCreateInfo,
IntPtr AllocationCallbacks_pAllocator,
out IntPtr pInstance_Instance);
}
The original declaration in C of this function is
VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance);
Now when I call my function, I'm doing like this :
Vk.InstanceCreateInfo instance_create_info = new Vk.InstanceCreateInfo();
...
IntPtr hinstance;
Vk.Result result = Vk.CreateInstance(instance_create_info, IntPtr.Zero, out hinstance); <-- error AccessViolationException
I don't understand where is my problem, because it seems to be a valid solution : StackOverflow : AccessViolationException when calling vkEnumeratePhysicalDevices via pInvoke from c#.
I tried by initializing my IntPtr hinstance with
Marshal.AllocHGlobal(Marshal.SizeOf<Vk.Instance>());
I also tried to "convert" my instance_create_info to another IntPtr with Marshal.StructureToPtr(...); and I tried to pass instance_create_info and instance by the ref keyword. Obviously, nothing worked.
Any idea ?
EDIT :
The native function is used as follows :
//Definition
typedef struct VkApplicationInfo {
VkStructureType sType;
const void* pNext;
const char* pApplicationName;
uint32_t applicationVersion;
const char* pEngineName;
uint32_t engineVersion;
uint32_t apiVersion;
} VkApplicationInfo;`
typedef struct VkInstanceCreateInfo {
VkStructureType sType;
const void* pNext;
VkInstanceCreateFlags flags;
const VkApplicationInfo* pApplicationInfo;
uint32_t enabledLayerCount;
const char* const* ppEnabledLayerNames;
uint32_t enabledExtensionCount;
const char* const* ppEnabledExtensionNames;
} VkInstanceCreateInfo;
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
VK_DEFINE_HANDLE(VkInstance)
//Code
VkApplicationInfo application_info{};
application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
application_info.apiVersion = VK_API_VERSION;
application_info.applicationVersion = VK_MAKE_VERSION( 1, 0, 0 );
application_info.pApplicationName = "";
application_info.engineVersion = VK_MAKE_VERSION( 1, 0, 0 );
application_info.pEngineName = "";
VkInstanceCreateInfo instance_create_info{};
instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.pApplicationInfo = &application_info;
instance_create_info.enabledLayerCount = 0
instance_create_info.ppEnabledLayerNames = nullptr
instance_create_info.enabledExtensionCount = 0
instance_create_info.ppEnabledExtensionNames = nullptr
VkInstance _instance = nullptr;
assert( !vkCreateInstance( &instance_create_info, nullptr, &_instance ) );