I found an interesting problem when using gen_tcp
behavior. I have a server and a client. The server accepts connections and the client creates many processes that all try to connect to the listening server.
If I try to start the client which spawns many processes that all try to connect to the socket at the same time then many fail. However if I put timer:sleep(x)
then every socket is being accepted.
Does this mean that gen_tcp:accept()
has a limit where it can accept some connection request?
Code for the server and the client follows:
accept(State = #state{lsocket = LSocket, num = Num}) ->
case gen_tcp:accept(LSocket) of
{ok, Socket} ->
io:format("Accepted ~p ~n", [Num]),
{sockets, List} = hd(ets:lookup(csockets, sockets)),
NewList = [Socket | List],
ets:insert(csockets, {sockets, NewList}),
Pid = spawn(fun() -> loop(Socket) end),
gen_tcp:controlling_process(Socket, Pid),
accept(State#state{num = Num + 1});
{error, closed} -> State
end.
loop(Socket) ->
case gen_tcp:recv(Socket, 0) of
{ok, Data} ->
gen_tcp:send(Socket, Data),
loop(Socket);
{error, closed} ->
io:format(" CLOSED ~n"),
ok
end.
Client:
send(State = #state{low = Low, high = Low}) ->
State;
send(State = #state{low = Low}) ->
N = Low rem 10,
Dest = lists:nth(N + 1, State#state.dest),
spawn(?MODULE, loop, [Dest, Low]),
%%timer:sleep(1),
NewState = State#state{low = Low + 1},
send(NewState).
loop({IP, Port}, Low) ->
case gen_tcp:connect(IP, Port, [binary]) of
{ok, Socket} ->
io:format("~p Connected ~n", [Low]),
gen_tcp:send(Socket, "Hi"),
receive
{tcp, RecPort, Data} ->
io:format("I have received ~p on port ~p ~p ~n", [Data, RecPort, Low])
end;
_Else ->
io:format("The connection failed ~n"),
loop({IP, Port}, Low)
end.