I've been searching and searching, and tried a lot of diffrent solutions from in here, but nothing helped so far.
I'm using Unity(newest version), and when i build my project in Xcode, i get this:
I've tried to set Bitcode to NO, both on Project and Target. When i set i to NO on just one of them, or both, i get 15 to 25 new errors.
As you can see here:
Is it because the architecture is arm64 in Unity? or what's the problem? I can't seem to get this problem fixed, no matter how i switch between YES and NO on the Bitcode option.