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I've been searching and searching, and tried a lot of diffrent solutions from in here, but nothing helped so far.

I'm using Unity(newest version), and when i build my project in Xcode, i get this:
pic 1

I've tried to set Bitcode to NO, both on Project and Target. When i set i to NO on just one of them, or both, i get 15 to 25 new errors. As you can see here:
enter image description here

Is it because the architecture is arm64 in Unity? or what's the problem? I can't seem to get this problem fixed, no matter how i switch between YES and NO on the Bitcode option.

Patrick R
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    It's got nothing to do with setting bitcode to `YES`; the issue is that you've set it to `YES` but that library (`libChartboost.a`) doesn't support it. The other error is completely unrelated. – trojanfoe Mar 30 '16 at 10:47
  • oh.. Well that explains a lot. I'll try see if i can find and update for the lib. Thanks a lot, helped me move forward – Patrick R Mar 30 '16 at 11:06

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Credit to – @trojanfoe Mar 30 at 10:47
"It's got nothing to do with setting bitcode to YES; the issue is that you've set it to YES but that library (libChartboost.a) doesn't support it. The other error is completely unrelated."

Patrick R
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