I'm trying to make a simple allocator that allocates and deallocates buffers from a fixed pool of buffers.
struct AllocatedMemory<'a> {
mem: &'a mut [u8],
next: Option<&'a mut AllocatedMemory<'a>>,
}
struct Alloc<'a> {
glob: Option<&'a mut AllocatedMemory<'a>>,
}
impl<'a> Alloc<'a> {
fn alloc_cell(mut self: &mut Alloc<'a>) -> &mut AllocatedMemory<'a> {
let rest: Option<&'a mut AllocatedMemory<'a>>;
match self.glob {
Some(ref mut root_cell) => {
rest = std::mem::replace(&mut root_cell.next, None);
}
None => rest = None,
}
match std::mem::replace(&mut self.glob, rest) {
Some(mut root_cell) => {
return root_cell;
}
None => panic!("OOM"),
}
}
fn free_cell(mut self: &mut Alloc<'a>, mut val: &'a mut AllocatedMemory<'a>) {
match std::mem::replace(&mut self.glob, None) {
Some(mut x) => {
let discard = std::mem::replace(&mut val.next, Some(x));
let rest: Option<&'a mut AllocatedMemory<'a>>;
}
None => {}
}
self.glob = Some(val);
}
}
fn main() {
let mut buffer0: [u8; 1024] = [0; 1024];
let mut buffer1: [u8; 1024] = [0; 1024];
{
let mut cell1: AllocatedMemory = AllocatedMemory {
mem: &mut buffer1[0..1024],
next: None,
};
let mut cell0: AllocatedMemory = AllocatedMemory {
mem: &mut buffer0[0..1024],
next: None,
};
let mut allocator = Alloc { glob: None };
allocator.free_cell(&mut cell1); //populate allocator with a cell
allocator.free_cell(&mut cell0); //populate allocator with another cell (why does this fail?)
let mut x = allocator.alloc_cell();
allocator.free_cell(x);
let mut y = allocator.alloc_cell();
let mut z = allocator.alloc_cell();
allocator.free_cell(y);
allocator.free_cell(z);
}
}
The error is
error: `cell0` does not live long enough
allocator.free_cell(&mut cell0); //populate allocator with another cell (why does this fail?)
when I simply remove cell0
and only have cell1
available to my cell pool then the following errors happens:
error: allocator does not live long enough
let mut x = allocator.alloc_cell();
^~~~~~~~~
note: reference must be valid for the block suffix following statement 0 at 46:69...
next: None};
let mut cell0 : AllocatedMemory = AllocatedMemory{mem: &mut buffer0[0..1024],
next: None};
let mut allocator = Alloc {glob : None};
allocator.free_cell(&mut cell1); //populate allocator with a cell
//allocator.free_cell(&mut cell0); //populate allocator with another cell (why does this fail?)
note: ...but borrowed value is only valid for the block suffix following statement 2 at 49:48
let mut allocator = Alloc {glob : None};
allocator.free_cell(&mut cell1); //populate allocator with a cell
//allocator.free_cell(&mut cell0); //populate allocator with another cell (why does this fail?)
let mut x = allocator.alloc_cell();
allocator.free_cell(x);
...
error: aborting due to previous error
Does anyone have a recommendation on how to fix this code so it compiles and may have 2+ items in the free list?
I want to populate a list of references to arrays and then be able to pop them - use them for a while and place the used/finished value back onto the freelist.
The motivation here is to build a library that uses the #![nostd]
directive, so it needs an allocator interface to operate properly.