the event-target is accessible (will be passed within the event-handler-parameter-object) like this:
this.movieClip_1.addEventListener("mouseover", fl_MouseOverHandler_9);
then in the handler function:
function fl_MouseOverHandler_9(evt)
{
// "evt.currentTarget" represents the event-trigger
evt.currentTarget.gotoAndStop(41);
}
or you can pass the scope of the desired MC to the event handler:
this.movieClip_1.addEventListener("mouseover", fl_MouseOverHandler_9.bind(this.movieClip_1));
then in the handler function:
function fl_MouseOverHandler_9(evt)
{
// "evt.currentTarget" still represents the event-trigger
// evt.currentTarget.gotoAndStop(41);
//but now you can access the referenced scope with "this"
this.gotoAndStop(41);
}
cheers
mike