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I recently got my hands on a Xbox one kinect (1520) and I am wondering if there is a way to use the libfreenect2 library (https://github.com/OpenKinect/libfreenect2) in OS X for development in python or processing (such as interactive visualisation for example?)

It doesn't have to be this specific library but it was the only one that I could find that works with the 1520 model on OSX. Other ideas are welcome.

MrfksIV
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I currently know of two python bindings for libfreenect2 (but I didn't try either of them):

The second one seems to be more complete, better documented and more in line with the original libfreenect2.

The current state of those bindings is discussed in libfreenect2 issue #280.

HenningJ
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  • Thanks. I will check this out. I also found a processing library named org.openkinect.processing if some is interested. I was disappointed to find out that none of these supports gesture recognition though. – MrfksIV Mar 21 '16 at 10:41
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    libfreenect2 only provides the raw data, no advanced features like gesture recognition. So any library that's just a wrapper around libfreenect2 won't provided that. To get gesture recognition for free, you'd have to use the Microsoft SDK. But of course that only works on Windows 8+. – HenningJ Mar 21 '16 at 10:59
  • do you know if opencv can be used together with libfreenect2 to get gesture recognition? – MrfksIV Mar 21 '16 at 15:09