1

I need to work in ppapi_simple implementation in C++ because I need the code to work in background thread.

ps.h file in NACL sdk explains:

For C++ style development, use the ppapi_simple_instance.h, ppapi_simple_instance_2d.h, and ppapi_simple_instance_3d.h headers as a base class, and overload the appropriate virtual functions such as Main, ChangeContext, or Render.

I cannot find the ppapi_simple_instance.h, ppapi_simple_instance2d.h and ppapi_simple_3d.h as suggested in ps.h?

Moreover, where can I find examples to understand and implement this concept? Is there a ppapi_simple video_decode example available?

In this question it is suggested to use avformat_open_input in background thread OR use ppapi_simple. Using new thread does not solve it and there are no C++ style header files as mentioned in ps.h

Community
  • 1
  • 1
SMUsamaShah
  • 7,677
  • 22
  • 88
  • 131

0 Answers0