I want to make small game like 'Ping Pong'. Everything was working fine, but now, when I want to add a score, the game freezes. I used this code for another project of mine and everything was fine.
Here is the code for the score
part :
-(void)scoreCount{
score ++;
if(scoreLabel == nil){
scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"ROTORcapExtendedBold"];
scoreLabel.fontSize = 40;
scoreLabel.position = CGPointMake(self.frame.size.width/2,self.frame.size.height/3);
scoreLabel.zPosition = 0;
}
[self addChild:scoreLabel];
scoreLabel.text = [NSString stringWithFormat:@"%ld",(long)score];
}
in console I got this message:
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Attemped to add a SKNode which already has a parent: name:'(null)' text:'1' fontName:'ROTORcapExtendedBold' position:{189.33333, 106.66666}'
After I remove the line scoreLabel == nil
, the app doesn't freeze, but then the score on the screen copies an old score and makes the score unreadable.
How can I fix it?