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i have two sprite

var enemy1 = game.add.sprite(200 + 1*200,180,'enemy');
game.physics.box2d.enable(enemy1);
enemy1.body.static = true;

m_ship = game.add.sprite(150 + i * 125, 300, 'ship');
m_ship.scale.set(2);
m_ship.smoothed = false;
game.physics.box2d.enable(m_ship);

i use for collision detect

m_ship.body.setBodyContactCallback(enemy1, enemyCallback, this);

i want when thy collision the m_ship sprite stop moving thanks

Slava Vedenin
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user836080
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