Why in the following the hash function (which returns constant 0) seems not be taking any effect?
Since the hash function is returning constant, I was expecting as output all values to be 3. However, it seems to uniquely map the std::vector
values to a unique value, regardless of my hash function being constant.
#include <iostream>
#include <map>
#include <unordered_map>
#include <vector>
// Hash returning always zero.
class TVectorHash {
public:
std::size_t operator()(const std::vector<int> &p) const {
return 0;
}
};
int main ()
{
std::unordered_map<std::vector<int> ,int, TVectorHash> table;
std::vector<int> value1({0,1});
std::vector<int> value2({1,0});
std::vector<int> value3({1,1});
table[value1]=1;
table[value2]=2;
table[value3]=3;
std::cout << "\n1=" << table[value1];
std::cout << "\n2=" << table[value2];
std::cout << "\n3=" << table[value3];
return 0;
}
Obtained output:
1=1
2=2
3=3
Expected output:
1=3
2=3
3=3
What am I missing about hash?