In my last homework they want me to code a game, controlled by keyboard. Part of the game is to press a key and keep holding it.
I use keyDown method to track keyboard events. And what is happening, is that after first event (when i read a single key pressing) there is an approximately half second delay, before the other chars start coming. Same delay as if in a text box you hold "a", after the first char there is a gap of half second.
Where can i tweak that? It really busts the game...