http://www.cocos2d-x.org/wiki/Javascript_Remote_Debugging As per above doc, I tried the same for Android, but didnt work. From firefox, on clicking 'connect', connect to remote device screen came pre-filled with ip 127.0.0.1 and port 5086. After running the app on device and trying to connect, it shows unexpected error. Has anyone made it working?
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experiencing the same issue. did you solve it? – heximal Apr 20 '16 at 20:35
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Remote debugging of Cocos2d-x version 3.x games only works with Firefox version 36. Luckily, it is still available at https://ftp.mozilla.org/pub/firefox/releases/36.0/. The current Firefox happily lives with version 36, just remember to keep both versions when your o/s asks. To keep them straight, I named version 36, "Firefox36".

The Rockncoder
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