I would to implement a function like this:
int read_single_bit(unsigned char* buffer, unsigned int index)
where index is the offset of the bit that I would want to read.
How do I use bit shifting or masking to achieve this?
I would to implement a function like this:
int read_single_bit(unsigned char* buffer, unsigned int index)
where index is the offset of the bit that I would want to read.
How do I use bit shifting or masking to achieve this?
You might want to split this into three separate tasks:
char
contains the bit that you're looking for.char
that you need to read.char
.I'll leave parts (1) and (2) as exercises, since they're not too bad. For part (3), one trick you might find useful would be to do a bitwise AND between the byte in question and a byte with a single 1
bit at the index that you want. For example, suppose you want to get the fourth bit out of a byte. You could then do something like this:
Byte: 11011100
Mask: 00001000
----------------
AND: 00001000
So think about the following: how would you generate the mask that you need given that you know the bit index? And how would you convert the AND result back to a single bit?
Good luck!
buffer[index/8] & (1u<<(index%8))
should do it (that is, view buffer
as a bit array and test the bit at index
).
Similarly:
buffer[index/8] |= (1u<<(index%8))
should set the index-th
bit.
Or you could store a table of the eight shift states of 1 and &
against that
unsigned char bits[] = { 1u<<0, 1u<<1, 1u<<2, 1u<<3, 1u<<4, 1u<<5, 1u<<6, 1u<<7 };
If your compiler doesn't optimize those /
and %
to bit ops (more efficient), then:
unsigned_int / 8 == unsigned_int >> 3
unsigned_int % 8 == unsigned_int & 0x07 //0x07 == 0000 0111
so
buffer[index>>3] & (1u<<(index&0x07u)) //test
buffer[index>>3] |= (1u<<(index&0x07u)) //set
One possible implementation of your function might look like this:
int read_single_bit(unsigned char* buffer, unsigned int index)
{
unsigned char c = buffer[index / 8]; //getting the byte which contains the bit
unsigned int bit_position = index % 8; //getting the position of that bit within the byte
return ((c >> (7 - bit_position)) & 1);
//shifting that byte to the right with (7 - bit_position) will move the bit whose value you want to know at "the end" of the byte.
//then, by doing bitwise AND with the new byte and 1 (whose binary representation is 00000001) will yield 1 or 0, depending on the value of the bit you need.
}