// baseballField
glColor3f(0.22, 0.36, 0.20);
GLUquadricObj *myobject;
myobject = gluNewQuadric();
glTranslatef(120.0, 655.0, 0.0);
gluDisk(myobject, 0.0, 40.0, 60, 4);
I'm trying to simulate the shape of a baseball field by creating a quarter circle (preferably the top right quarter). The code above successfully draws the circle with the correct size, location, and color. However, it is the whole circle. If anyone has any insights, please let me know. Thanks in advance!