It is not ok. You can explore the source code of QString::arg or let me show you.
QString QString::arg(qlonglong a, int fieldWidth, int base, QChar fillChar) const
{
ArgEscapeData d = findArgEscapes(*this);
if (d.occurrences == 0) {
qWarning() << ""QString::arg: Argument missing:"" << *this << ',' << a;
return *this;
}
//.... something not important.
}
This is how findArgEscapes
is implemented. I think source code of Qt is much more readable than most STL implementations.
static ArgEscapeData findArgEscapes(const QString &s)
{
const QChar *uc_begin = s.unicode();
const QChar *uc_end = uc_begin + s.length();
ArgEscapeData d;
d.min_escape = INT_MAX;
d.occurrences = 0;
d.escape_len = 0;
d.locale_occurrences = 0;
const QChar *c = uc_begin;
while (c != uc_end) {
while (c != uc_end && c->unicode() != '%')
++c;
if (c == uc_end)
break;
const QChar *escape_start = c;
if (++c == uc_end)
break;
bool locale_arg = false;
if (c->unicode() == 'L') {
locale_arg = true;
if (++c == uc_end)
break;
}
int escape = c->digitValue();
if (escape == -1)
continue;
++c;
if (c != uc_end) {
int next_escape = c->digitValue();
if (next_escape != -1) {
escape = (10 * escape) + next_escape; //*************
++c;
}
}
if (escape > d.min_escape)
continue;
if (escape < d.min_escape) {
d.min_escape = escape;
d.occurrences = 0;
d.escape_len = 0;
d.locale_occurrences = 0;
}
++d.occurrences;
if (locale_arg)
++d.locale_occurrences;
d.escape_len += c - escape_start;
}
return d;
}