I am publishing a game and i want the device to be at least iphone5s / ipad4 / ipad mini 4, since I want my game to run on 60 fps. Is there a way to achieve it through settings? Is it commonplace to post minimum requirements in app's description?
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You can only limit by device (like iPad or iPhone) or by S.O(like iOS 9.1+), you cannot limit in the App Store by model.
You may send a warning or even close the app (not recommend, and probably will be rejected in the App Store) to the user using a older device, or put this in the description of the app store "App runs better in iPhone 5s+"
To check the version, look at this answer.
iOS: How to determine the current iPhone/device model in Swift?
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The problem here is that the game will be a paid app. So i want prevent users from disappointement. – marsermd Feb 02 '16 at 15:12
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Nothing you can do about this, you should just put it very clear in the app description. – Ulysses Feb 02 '16 at 15:13