I'm try to build an example of drag&drop but without success: following my code
Draggable object
$("#foo").draggable({
appendTo:"body",
stack:"body",
zIndex: 27000,
helper:"clone",
drag: function(event, ui){
},
stop: function(e, ui){
},
start: function(e, ui){
$(ui.helper).addClass("shadow");
}
});
Canvas
var canvas_str = draw2d.Canvas.extend({
init: function(id){
this._super(id);
this.setScrollArea("#" + id);
this.currentDropConnection = null;
},
onDragEnter : function( draggedFigure )
{
return null;
},
onDrop: function(droppedDomNode, x, y){
console.log(droppedDomNode, x, y);
}
});
self.canvas = new canvas_str("mycanvas");
I'm trying to use http://draw2d.org/draw2d_touch/jsdoc_5/draw2d/examples/code_snippets/buildin_commandstack/index.html example but onDrop event not fire.
What I wrong?