So I guess you could say I feel like I find myself in a void. Here's the way I understand the order for distriqt inappbilling - android setup Init the billing getProducts(send_in_array_of_products) Now that it's done I can send requests for consume, purchase etc.
The first time I ran the program it returned the products. I made a test purchase but the purchase failed - it made it to the android login and verify credit card - then the purchase failed event was triggered (I have no idea why it failed at this time). I closed the game at this point and did some updates to track more of what was going on.
When I went to run the game the second time it failed getting the products list - turns out it gave me the following error: 1003 - Error refreshing inventory (querying owned items). Okay - now what??
I can't load the getProducts() because of this error. I have tried sending a consume for each product and that fails. It seems like I'm stuck in a spot where I can't do anything with the store because I can't load the product list.
Android says you are suppose to call to the store to get a list of products that that the person owns but I don't see that type of function in the distriqt package.
Can anyone explain what I have to do to get the store working again. How do I request a product list by leaving out the products that they own if I don't know what products they own? Also, if I do know what they own - shouldn't Consume(product) remove it from being a purchased product?
Does anyone know if you can run consume(product) without doing a getProducts() command first?
Thanks for any help you can provide.