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after adding everyplay to my game , it gave me this string error

PlayerSettings Validation: Requested build target group (25) doesn't exist; #define symbols for scripting won't be added. UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String) EveryplayPostprocessor:SetScriptingDefineSymbolForTarget(BuildTargetGroup, String, Boolean) (at Assets/Editor/Everyplay/Scripts/EveryplayPostprocessor.cs:754) EveryplayPostprocessor:SetEveryplayEnabledForTarget(BuildTargetGroup, Boolean) (at Assets/Editor/Everyplay/Scripts/EveryplayPostprocessor.cs:700) EveryplayPostprocessor:ValidateEveryplayState(EveryplaySettings) (at Assets/Editor/Everyplay/Scripts/EveryplayPostprocessor.cs:721) EveryplayLegacyCleanup:Update() (at Assets/Editor/Everyplay/Scripts/EveryplayLegacyCleanup.cs:170) UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

void Start()
{
    if (Everyplay.IsRecordingSupported())
        Everyplay.StartRecording();
    else
        Debug.Log("Not Supported!"); // it writes "Not Supported!" , then fire the error
}
Ahmed Mohsen
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0 Answers0