I'm trying to render an sprite with his body but it always displays bigger and moved to the left and bottom.
I'm using a OrthogonalTiledMapRenderer with an scale of 1/(PPM*3) where PPM is 100.
The tiles and the body i created gets drawn where i want them but i can't get the sprite to match the body. The sprite is 70x70, same size as the tiles.
Debug render.
With the sprites on.
This is my render method on the sprite.
batch.begin();
batch.draw(sprite,
body.getPosition().x * PPM - sprite.getWidth() / 2,
body.getPosition().y * PPM - sprite.getHeight() / 2);
batch.end();
Thank you in advance.