Based on the MSDN documentation of File.Exists
, the File.Exists
method should return false
on any error, including the caller not having access to read the file.
I would expect it to return false
both when the file is set to FullControl
denied to the user and FullControl
denied to the user to the directory the file lives in.
What I'm seeing is when the user has access to the directory, but not the file, File.Exists
returns true
; however, if the user has no access to the directory, File.Exists
returns false
.
I wrote a small program that demonstrates what I'm talking about:
using System;
using System.DirectoryServices;
using System.IO;
using System.Runtime.InteropServices;
using System.Security.AccessControl;
using System.Security.Principal;
namespace ConsoleApplication1
{
internal class Program
{
private const string DirName = "TestDir";
private const string FileName = "File.txt";
private const string Password = "Password1";
private const string UserName = "PermissionTestUser";
private static WindowsImpersonationContext Identity = null;
private static IntPtr LogonToken = IntPtr.Zero;
public enum LogonProvider
{
LOGON32_PROVIDER_DEFAULT = 0,
LOGON32_PROVIDER_WINNT35 = 1,
LOGON32_PROVIDER_WINNT40 = 2,
LOGON32_PROVIDER_WINNT50 = 3
};
public enum LogonType
{
LOGON32_LOGON_INTERACTIVE = 2,
LOGON32_LOGON_NETWORK = 3,
LOGON32_LOGON_BATCH = 4,
LOGON32_LOGON_SERVICE = 5,
LOGON32_LOGON_UNLOCK = 7,
LOGON32_LOGON_NETWORK_CLEARTEXT = 8, // Win2K or higher
LOGON32_LOGON_NEW_CREDENTIALS = 9 // Win2K or higher
};
public static void Main(string[] args)
{
string filePath = Path.Combine(DirName, FileName);
try
{
CreateUser();
CreateDir();
CreateFile(filePath);
// grant user full control to the dir
SetAccess(DirName, AccessControlType.Allow);
// deny user full control to the file
SetAccess(filePath, AccessControlType.Deny);
// impersonate user
Impersonate();
Console.WriteLine("File.Exists (with dir permissions): {0}", File.Exists(filePath));
UndoImpersonate();
// deny access to dir
SetAccess(DirName, AccessControlType.Deny);
// impersonate user
Impersonate();
Console.WriteLine("File.Exists (without dir permissions): {0}", File.Exists(filePath));
UndoImpersonate();
}
finally
{
UndoImpersonate();
DeleteDir();
DeleteUser();
}
}
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
private static extern bool CloseHandle(IntPtr handle);
private static void CreateDir()
{
Directory.CreateDirectory(DirName);
}
private static void CreateFile(string path)
{
File.Create(path).Dispose();
}
private static void CreateUser()
{
DirectoryEntry ad = new DirectoryEntry("WinNT://" + Environment.MachineName + ",computer");
DirectoryEntry newUser = ad.Children.Add(UserName, "user");
newUser.Invoke("SetPassword", new object[] { Password });
newUser.Invoke("Put", new object[] { "Description", "Test user" });
newUser.CommitChanges();
}
private static void DeleteDir()
{
Directory.Delete(DirName, true);
}
private static void DeleteUser()
{
DirectoryEntry ad = new DirectoryEntry("WinNT://" + Environment.MachineName + ",computer");
DirectoryEntries users = ad.Children;
DirectoryEntry user = users.Find(UserName, "user");
if (user != null)
{
users.Remove(user);
}
}
private static void Impersonate()
{
if (LogonUser(UserName, ".", Password, (int)LogonType.LOGON32_LOGON_INTERACTIVE, (int)LogonProvider.LOGON32_PROVIDER_DEFAULT, ref LogonToken))
{
Identity = WindowsIdentity.Impersonate(LogonToken);
return;
}
}
[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
private static extern bool LogonUser(string lpszUserName,
string lpszDomain,
string lpszPassword,
int dwLogonType,
int dwLogonProvider,
ref IntPtr phToken);
private static void SetAccess(string path, AccessControlType type)
{
FileSecurity fs = File.GetAccessControl(path);
FileSystemAccessRule far = new FileSystemAccessRule(UserName, FileSystemRights.FullControl, type);
fs.AddAccessRule(far);
File.SetAccessControl(path, fs);
}
private static void UndoImpersonate()
{
if (Identity != null)
{
Identity.Undo();
Identity = null;
}
if (LogonToken != IntPtr.Zero)
{
CloseHandle(LogonToken);
LogonToken = IntPtr.Zero;
}
}
}
}
The result of running this program is:
File.Exists (with dir permissions): True
File.Exists (without dir permissions): False
Can anyone explain why they differ? In both instances, the user doesn't have read access to the file.