I can define a CSG.Plane
with a normal
and a constant w
like this:
CSG.Plane = function(normal, w) {
this.normal = normal;
this.w = w;
};
How can I now use this CSG plane in a boolean subtract
operation?
I think I have to somehow convert the plane to a CSG.Node
, but I don't know how to do without having any vertices...