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I'm trying to create custom classes of object which can be drawn on Canvas.

For example:

I wish to create a class called CustomRectangle which will allow me to create a simple rectangle from given X and Y location values, along with Width and Height and will have a Label inside it. This CustomRectangle. I also wish to register this class to Mouse Events such as MouseMove in order to move the Rectangle on the Canvas while clicking and dragging it.

I found several implementations of classes which derive from UIElement but those solutions don't allow me register the newly created object to mouse events.

Can such a thing be done? If I wish to create my own private library of "Custom Shapes"?

Idanis
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