I am trying to show h264 encodes streams inside an android application using the GStreamer SDK and Android NDK. My Android.mk looks like:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := App
LOCAL_SRC_FILES := App.cpp
LOCAL_SHARED_LIBRARIES := gstreamer_android
LOCAL_LDLIBS := -llog -landroid
include $(BUILD_SHARED_LIBRARY)
ifndef GSTREAMER_ROOT
ifndef GSTREAMER_ROOT_ANDROID
$(error GSTREAMER_ROOT_ANDROID is not defined!)
endif
GSTREAMER_ROOT := $(GSTREAMER_ROOT_ANDROID)
endif
GSTREAMER_NDK_BUILD_PATH := $(GSTREAMER_ROOT)/share/gst-android/ndk-build/
include $(GSTREAMER_NDK_BUILD_PATH)/plugins.mk
GSTREAMER_PLUGINS := $(GSTREAMER_PLUGINS_CORE) $(GSTREAMER_PLUGINS_SYS) $(GSTREAMER_PLUGINS_EFFECTS) $(GSTREAMER_PLUGINS_NET)
GSTREAMER_EXTRA_DEPS := gstreamer-video-1.0
include $(GSTREAMER_NDK_BUILD_PATH)/gstreamer-1.0.mk
Beacause of missing plugins-bad I get the following error:
priv_gst_parse_yyparse no element "h264parse"
My pipe looks like the following:
udpsrc address=192.168.0.1 port=5000 ! application/x-rtp, encoding-name=H264, payload=96 ! rtph264depay ! h264parse ! avdec_h264 ! autovideosink
So how can I include the gstreamer-plugins-bad into android build?